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Littlefreak3000
TerminalVelocity
RinsHale
• 1/29/2013

Poison or Damage over Time?

I feel like we should rename this stat as Damage over Time, as in, "an attack that persists even after the enemy has stopped attacking you". Besides Gnaw; Lonestar (fire upgrade to Dynamite), Coco (Blaze) and Skolldir (Earthquake) are able to do this.

This is different from constant damage that will stop once you move away from the hazard (such as Froggy's Tornado or Raelynn's Timerift with the damage upgrade)

Thoughts?

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Littlefreak3000
TerminalVelocity
RinsHale
0
• 1/29/2013
Damage over time aka DoT sounds better for me.
0
• 2/23/2013
Definately DoT. Gnaw is really the only one that "poisons" so using that terminology isn't really defining it properly.
0
• 2/24/2013

I would say that Poison is a type of DoT and burning (dynamite) is another type of DoT... The can be summed up under DoT. DoT seems good already. If there is a discription like "This upgrade adds a burning effect to dynamite" you can have burning foward to DoT. Like: Burning

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