Health is the amount of damage can be taken before dying. Each Awesomenaut has their own amount of health. Each section of the green bar in the health bar above the players head represents 20 health points. Health can be increased by purchasing the Power Pills Light, Power Pills Turbo or Power Pills Companion upgrades, depending on the character. Certain non-utility upgrades can also increase an Awesomenauts' health.
Since Patch 1.17, health also naturally increases by 3 every 90 seconds, capping at 30 health after 15 minutes. This bonus is retroactive, meaning it will benefit players who were present since the start of a match, as well as late joiners. The numbers seen in parenthesis in the compare table below refer to this maxed health value.
Health Increasing Skills and Upgrades[]
Generic[]
Admiral Swiggins[]
- Anchor Swing/Ink Spray (Krill Biscuits) - Health increase when holding the anchor only.
Ayla[]
- Chain Whack (Prison Guard Keys) - Upon killing enemy 'nauts, lost upon death.
Clunk[]
- Vacuum Bite (Medical Pump) - Upon successfully hitting enemies with bite, lost upon death.
Genji[]
- Monarch Blessing (Spiritual Cooking) - Team-wide buff, temporary.
Compare Table[]
Name | Health |
---|---|
Froggy G | 115(145) |
Sheriff Lonestar | 130(160) |
Leon Chameleon | 130(160) |
Clunk | 205(235) |
Voltar the Omniscient | 135(165) |
Gnaw | 140(170) |
Coco Nebulon | 140(170) |
Skølldir | 170(200) |
Yuri | 145(175) |
Raelynn | 135(165) |
Derpl Zork | 195(225) |
Vinnie & Spike | 130(160) |
Genji the Pollen Prophet | 135(165) |
Ayla | 135(165) |
Admiral Swiggins | 155 (185) |