Digital G, Cyber Coco, and Ghost Leon skins added.
Matches will no longer automatically start until 6 players are present. If no players enter after 2 minutes, then the game can be manually quick-started.
The Awesomenauts window icon now flickers when a match starts.
Private Matches can now be set to be only joinable by invite, instead of allowing a friend to join by themselves.
General fixes[]
Players with low bandwidth should now have a smoother online experience in Awesomenauts.
Fixed some issues with ping calculation.
Fixed menu cursor being permanently shown over in gameplay.
Fixed crosshair/cursor being invisible during gameplay.
New players who win a lot of matches now take twice as long to reach the higher leagues.
All players will now be visible if a rare bug occurs where a team has four players instead of three.
Fixed a few text errors.
Added subtle anchor graphics to Swiggins’ Royal Toy Castle shield.
Fixed Ravishing Raelynn skin not playing Timerift charge-up sounds.
Improved team colors of the Coco Mcfly skin.
Fixed shadow under character being positioned too high, when standing inside a team wall/turret.
Balance and Gameplay[]
General[]
Players can no longer be seen on the minimap when Blinded.
Mass (pushing power) has been increased and changed for all characters based on health.
Changed the moving platform between the bottom turrets on Aiguillon to a static one.
Fixed that when you jumped down through a glass platform that was very close to the floor, you couldn’t jump up again until you stopped touching the glass platform with your head.
Ice Cubes now give a 2s slow instead of stun for 15% per stage for. Price reduced to 150 Solar. (The slow countdown starts after the base stun is over)
Can't Touch This is now a percentage-based shield. (25%)
Turbo Tape is now split into 2 stages, each increasing speed by 4, 140 Solar for each stage.