Solar is the currency of the game, used at the in game shop to purchase upgrades and as a tool to level up the player.
Players start the game with 235 Solar, and can collect more in the Drop Pod.
When the player collects 100 Solar, they will level up. When they die, they lose 30 Solar and will stop generating solar until they land from the Drop Pod. Solar spent in the shop or lost upon death will never cost the player a level, however.
Solar cubes found naturally on every map will respawn after 12 seconds.
Solar will also grant Player Level experience. 10000 EXP is required to level up.
Gaining Solar[]
You will gain 30 Solar every minute (1 Solar every 2 seconds). You can buy the Solar Tree from the shop to increase it to 50 Solar per minute.
You can take the Piggy Bank in the shop to instantly gain 115 free Solar.
There are various ways of collecting additional Solar other than collecting it from the ground during the battle:
- Killing enemy Non-Summoned Sawblade or Humming Droids (5 Solar)
- Killing enemy Super Droids (10 Solar)
- Killing enemy Awesomenauts (30 Solar for your team, extra 30 Solar for the killer)
- Killing neutral Creeps (3 Solar)
- Killing the Solar Boss (30 Solar)
- Killing enemy Turrets (30 Solar for entire team, extra 30 Solar for the killer)
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Generic[]
- Piggy Bank - Grants 115 Solar upon purchase (Unavailable to Voltar)
- Solar Tree - Increases base Solar generation by 20 per minute
- Solar Krab Burgers - Grants 5 HP healing per 1 Solar collected (Voltar, Vinnie & Spike only)
Admiral Swiggins[]
- Treasure Lottery Map - Increases the Solar gain by 15 for the whole team when killing an Awesomenaut with Anchor Hook
Leon[]
- Magnet Piercing (Grabs Solar, and grants 1 Solar for each target hit. Hits twice, resulting in 2 Solar for every target hit by tongue)
Raelynn[]
- Flashy Glasses (3 Solar for each target hit)
- Monkey Hand (Extra 50 Solar upon killing an enemy 'Naut).
Vinnie & Spike[]
- Rubber Mask (Grants 1 Solar/sec for each target in Smoke Screen)
- Loanshark (Extra 50 Solar upon killing an enemy 'Naut)
- Bag Full of Gold Fish - Spike Dive deals 15 extra damage if you have 150 Solar with you
- The Godfish - Bubble Gun deals 3 extra damage when wealthy enemies (150 Solar or more) are near
Voltar[]
- Healing Wave (Generates Solar upon healing targets, further increased by Happy Thoughts, Euphoric Thoughts, Twisted Nightmares and Dreams of Greed)